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Tribes 1, Tribes 2 and Midair gaming hub for the Australia and New Zealand communities.
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- Dev Log #23 – 1.0.1 Patch Notes
.52 is out
From my testing
Crafting stuff is clumsy, when the animation completes, you may not get your end product, you're force to cancel action and retry, however you don't lose items required to craft it,
craft everything you need before entering combat
Server performance is really poor at 40 players, actions are delayed, a 30 player is a better experience for performance
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New Items: Full Ghillie suite Stone Knife Torch Guts Chainsaw Meat cleaver Prison uniform Silencer east Silencer NATO Handgun Silencer V3S interior Teddy bear Long Sword MP5 Compensator Prison Jacket Prison Pants Prison Cap Hunting Knife Pumpkin seeds Pepper seeds Wool dress (color variants) Bomber jacket (color variants) V3S (color variants) New Mechanics: Suicide (variants) Using scopes for scouting Redone horticulture mechanics Redone spawn points and amount of vehicles Exiting and entering animations for vehicles Christmas presents Crafting of fishing rod, stone knife, bow, with nature only resources You can cut out seeds out of vegetables Torch crafting Blade sharpening Silencers working Using of almost all items for melee New locations: Kamensk village Stary Yar village Location "Lysaya Gora" "Grozovye Doly" Krasnoe village Christmass assets Meadows and Farms under Svergino village Ratnoe village Zaptudnoe village Zaprudnoe kolhoz Meadows and Farms near Grishino Polesovo village Updated locations: Stary Yar surrounding Kamensk mining complex Severograd mines Powerlines is now connected with West part of map Forest improvments General bugfixing Fixed: Muzzle blast, Impact sounds fixed. Small fish trap exploit fixed Supressor visible on steyraug now Damage transfer added to ghillie crafting Security fixes Telescopic Baton retracting Improved heatpack and gut heat transfer, support for multiple heat sources Drowning while cuffed under water surface Heatpack and more items properly positioned in hand Supressor visible on steyraug now Animation polish Loot distribution polish and much much more. Known Issues: Item locked in hands slot Items can't be picked up sometimes Left earpice sound volume is lowered sometimes Ghillie will probably react badly on chemlight, flare and other light sources Some items will visually duplicate themselves if used from the ground Server crashes Client crash when disconnected from server
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New items: - Crafted Leather Jacket, Pants, Backpack, Shoes and Vest - Broom - Canoe paddle - Lead pipe - Steak knife - Hatchet - Hay Hook - Flanged Mace - Red, green, blue and gray sweater - Red, green, blue, yellow, violet, orange and black quilted jackets - Blue, red, pink and black raincoat - Yellow, orange, blue, green, red, pink and black armband - Khaki, Black, Olive and Tan M65 Jacket - Bayonet for AKs - Flare gun - Ice Axe - Field Shovel - Lug Wrench New mechanics: - Handheld scopes not limited in Y axis. - You can use rope, duct tape or wire for restraining other players. - You can use blades, pliers, hacksaw and lock pick to untie players. - You can craft armbands by shredding raincoats. - You can use cooking tripod as melee. - You can attach cooking tripod on fireplace. - You can pour water, gasoline or disinfectant into any kind of container (except soda cans). - You can pour liquids from container to container. - You can tan skin using lime. - You can upgrade fireplace to furnace. - You can use Ice Axe for stone picking. - You can sew Leather Jacket, Vest, Pants, Shoes, Hat and Sack from Tanned Leather with Leather Sewing Kit. - Construct fireplace states by attachments. - Fireplace consuming fuels (heating/cooling fireplace temperature). - Heat transfer from heated items (you can heat items in a fireplace and then bring them with you to keep you warm). - You can find worms when digging garden plot. - Planting in garden plot is less effective in comparison to greenhouse. - Zucchini plant, seeds and its growing process. New animations + audio: - Flare gun hand pose & reload animation - Water pump water pouring - Supersonic crack sound for weapons with supersonic ammo - Bullet fly wizz - Melee weapons sounds - Flare gun sounds New locations: - Terra incognita - Castle on Skalisty island - Nagornoe village Programming: - New version of BattleEye. - Antihacks. - Vehicle persistence. - The navmesh controller connected to the entity controller. - Adminlogs added for private shards (logs connects and disconnects of player, logs messages sent through chat, logs player kills). Fixed: - Suicide with various items - You can not unpin grenade laying on the ground - Ghillie suit painting - Arrow crafting no longer consumes 2 instead of 1 feather in certain circumstances - Deployment of ruined fishtrap - Cancel action during digging in greenhouse - Fireplace heating process tweaked - Effect of wetness on temperature tweaked - Handguard placement on AKs - Kitchen Knife cannot be placed on back - Fish trap deterioration and sardines count - Damaged an Ruined texture on some items (book, heatpack,...) - Shovel size - Clothing sizes tweaked - Heatpacks keeps you warm longer, but its longevity is affected by it's damage - Gun muzzle flashes Known issues: - Server freezes. - Character falls/gets stuck after throwing melee weapon during swing/weapon change. - Player can't pick up items from the ground sometimes. - V3S can clip under ground in certain circumstances. - Players are experiencing desync while next to each other/ in vehicles. - Items with classnames that are too long aren't saved into the character database. - Items in backpack rearranges upon connection to server. - Player is stuck in building after reconnect. - City/Shadow related client FPS drops. - Camera clipping issues. - Zombies cannot pass through open doorways in certain objects - can pass through closed doors in others.
After testing the next
Really weird loot spawning. Sometimes there is nothing in a town, sometimes there is everything you need in one house.
I predict another patch very soon.