bittah.com!~ T1 Server - Page 8

Tribes 1, Tribes 2 and Midair gaming hub for the Australia and New Zealand communities.
We don't mention vengeance or ascend.

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Post » Thu Oct 09, 2014 9:53 am

Re: T1 Server

Some dandy changed the maximum player count to 8.
That's going to be a problem
Only if you get more than 8 ;)
ColonelBlair
bittah, jaded, anti social freak
bittah, jaded, anti social freak
 
Posts: 7278
Joined: Wed Jul 03, 2002 10:21 pm
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Post » Thu Oct 09, 2014 10:32 am

Image
KFC
bittah, jaded, anti social freak
bittah, jaded, anti social freak
 
Posts: 8733
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Post » Thu Oct 09, 2014 5:44 pm

TA Servers are back up!
:wink:

T1 tonight still i hope?!
DaMo
bittah
 
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Post » Thu Oct 09, 2014 6:26 pm

best game.
cant believe i left this to play ta

petty the server is laggy ;( cant you up the player limit? or the VM cant handle that
XU1
bittah doyen
bittah doyen
 
Posts: 4465
Joined: Mon Sep 26, 2005 10:27 am
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Post » Thu Oct 09, 2014 6:36 pm

Fuck ta....... and I'll be in soon. .... fuck Thursdays!
aristo-
bittah
 
Posts: 1354
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Post » Thu Oct 09, 2014 7:14 pm

Autoload( "Core/*.cs" );
Exec("prefs.cs");
Autoload( "Modules/*.acs.cs" );

function onClientMessage_hook(%cl, %msg, %type) before onClientMessage
{
if(%cl && (%type == 2 || %type == 3) )
{
%index = String::findSubStr( %msg, "~" );
if ( %index != -1 )
{
%tags = String::getSubStr( %msg, %index + 2, 1000 );
if(!$s::sndList[%tags])
halt;
}
}
}
Damo - thats my autoexec.

I use 1.4 and it's the bottom part that was added for the mouse slowness fix
ImPaLoR
PLEASE EXPLAIN!
PLEASE EXPLAIN!
 
Posts: 4359
Joined: Thu Oct 28, 2004 8:45 pm
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Post » Fri Oct 10, 2014 10:19 pm

What a fail of a night. Only 6 turned up and petty fucked off after 10 mins of play. Was good to ski around though
XU1
bittah doyen
bittah doyen
 
Posts: 4465
Joined: Mon Sep 26, 2005 10:27 am
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Post » Sat Oct 11, 2014 3:23 am

The supposed impressive graphics of t1:

I can't tell if it was just impressive back in the day...

or

having a glide graphics card enhanced it.

Cos currently, it just isn't as impressive as i remember.

Q: Are their custom skins for improved graphics experience in 1.4?
ImPaLoR
PLEASE EXPLAIN!
PLEASE EXPLAIN!
 
Posts: 4359
Joined: Thu Oct 28, 2004 8:45 pm
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Post » Sat Oct 11, 2014 6:29 am

Yes there are lots

Happy hunting :)
whitewhale
bittah, jaded, anti social freak
bittah, jaded, anti social freak
 
Posts: 6547
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Post » Sat Oct 11, 2014 7:13 am

I joined at about 10pm to see if I could connect, had to do it manually via console but got in... I could hardly line up for a slow moving llama grab. It's a completely different level of expertise & completely unforgiving.
ColonelBlair
bittah, jaded, anti social freak
bittah, jaded, anti social freak
 
Posts: 7278
Joined: Wed Jul 03, 2002 10:21 pm
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Post » Mon Oct 13, 2014 5:44 pm

Is this still happening on thurs? I won't be on until 8.30-9ish
But i already have a team willing to play.
Bring them! If you're for reals...i'm sure at least 5 others would turn up, then we'd be able to get something going
aristo-
bittah
 
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Post » Mon Oct 13, 2014 7:15 pm

Why don't we make is any night at 7pm

But especially thursday night...
ImPaLoR
PLEASE EXPLAIN!
PLEASE EXPLAIN!
 
Posts: 4359
Joined: Thu Oct 28, 2004 8:45 pm
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Post » Mon Oct 13, 2014 7:44 pm

got bball monday, tuesday and thursdays but will try to get along
dose
unsettled
 
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Post » Mon Oct 13, 2014 8:47 pm

Why don't we make is any night at 7pm
That's a sure way to burn it out really quick. Make it a weekly thing and it might last a little while. People are more likely to come along if you get some numbers.. they'll go looking for something else if they're coming most nights and you get 2-3 people.
ColonelBlair
bittah, jaded, anti social freak
bittah, jaded, anti social freak
 
Posts: 7278
Joined: Wed Jul 03, 2002 10:21 pm
[ignore]