bittah.com!~ quick voice binds (VGS)
Tribes 1, Tribes 2 and Midair gaming hub for the Australia and New Zealand communities.
We don't mention vengeance or ascend.
Moderator: Super Moderators
- Recent Topics
- Build 0.31.0
- Help a brother out?
- CBs T:V demo conversion project
- CBs T1 demo conversion project
- CBs T2 demo conversion project
here are the current binds:
https://docs.google.com/spreadsheets/d/ ... 6c/pubhtml
i've suggested this:
https://docs.google.com/spreadsheets/d/ ... r0/pubhtml
Not only should every asset or "problem" be in the warning system, it should be attached to the sensor grid. And I would suggest after an asset has been targeted that rather than have the chat menu deal with it...have the server tell the team that "just destroyed the enemy deployable whatever" that it is DEAD and then REMOVE it from the CC grid...T2 did quite well but some key assets were totally ignored...i.e. the MPB.
If the fellas making midair can't be bothered, it's ok...we will script it in...just leave a gap so your unbreakable punkbustered .exe doesn't need decompiling.
ninjaEDIT...Oh, and BTW. VGS is global "Sorry"...from this am I to assume theres a problem already Batman?