bittah.com!~ quick voice binds (VGS)

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Post » Fri Mar 17, 2017 9:05 am

quick voice binds (VGS)

they're after feedback on VGS, if you have anything to say now is the time.

here are the current binds:
https://docs.google.com/spreadsheets/d/ ... 6c/pubhtml

i've suggested this:
https://docs.google.com/spreadsheets/d/ ... r0/pubhtml
Nasty Hobbit
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Post » Fri Mar 17, 2017 4:37 pm

Hobb, Your upgrades are spot on.

Not only should every asset or "problem" be in the warning system, it should be attached to the sensor grid. And I would suggest after an asset has been targeted that rather than have the chat menu deal with it...have the server tell the team that "just destroyed the enemy deployable whatever" that it is DEAD and then REMOVE it from the CC grid...T2 did quite well but some key assets were totally ignored...i.e. the MPB.

If the fellas making midair can't be bothered, it's ok...we will script it in...just leave a gap so your unbreakable punkbustered .exe doesn't need decompiling.

ninjaEDIT...Oh, and BTW. VGS is global "Sorry"...from this am I to assume theres a problem already Batman?
|A3|
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Post » Sun Mar 19, 2017 11:11 am

They shouldnt need feeback on something so simple. Judt copy t1/t2 and they cant go wrong ffs
XU1
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Post » Sun Mar 19, 2017 1:19 pm

Everyone has to add their spin to it

Sometimes if it ain't broke don't fix

Like the way the pugarati now want no happy flag , nerfed chain and more fog

If only they trusted the vets
whitewhale
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Post » Mon Mar 20, 2017 7:33 am

They saying that on discord ww?
danger
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Post » Mon Mar 20, 2017 9:01 pm

both discord and forums, chaingun more on discord

Like TA, they always see it the right way if they play enough...just months after it gets floated by players with actual knowledge
whitewhale
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Post » Tue Mar 21, 2017 3:10 pm

VaV VGX
AMANOJAKU
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Post » Thu Mar 23, 2017 4:05 pm

VZA
dumbo
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