bittah.com!~ View topic - Build 0.25.0 Live

Tribes 1, Tribes 2 and Midair gaming hub for the Australia and New Zealand communities.
We don't mention vengeance or ascend.

All about the current Midair builds

Moderator: Super Moderators

Post » Wed May 17, 2017 11:28 am

Build 0.25.0 Live

Build 0.25.0 is now available for download (2.7 gig patch!).

https://www.playmidair.com/news/dev-log-9-the-bomber-game-settings-and-more/

TylerMarket (Tyler) and Immie (Jon) are joining the team as Co-QA Managers who will manage and run QA passes for each build

General
NEW: Multiple loadouts (See Highlights above for details)
NEW: Midair desktop application icon
NEW: Players will now drop their packs and augments on death or evacuate – press G to pick up a dropped pack
NEW: Off-screen IFFs now lock to the border of your screen instead of disappearing
Players must now vote for a specific map instead of voting to end the match – this should hopefully improve the experience of voting to change the map since everyone
should be agreeing on the specific map to play
End of game map vote now selects several random maps within the gametypes the server allows, shows live vote tallies, allows players to change their vote, and also trigger a
second, final map vote with a second random list of maps – players can also vote to change gametypes as well
Updated Snow and Desert terrain materials
Throwable item count now shown in HUD
Disabled some console commands that could be used as gameplay exploits

Vehicles
NEW: 2-person Bomber aircraft (See Highlights above for details)
NEW: Separate vehicle status HUD – Player health and energy will remain visible in the bottom left; vehicle health and energy is shown in the bottom center of the screen as
well as the status of the vehicle
Improved Tank siege mode: Tank will slow while entering siege mode and should desync less
Increased Tank speed and non-sieged weapon fire rate
Improved Air Fighter flight mechanics and weapon
Vehicle boost no longer requires full energy to trigger
Vehicle boost is now available on all vehicles (Air Fighter, Bomber, and Tank)

Controls and Settings
NEW: Performance settings now available
NEW: Alternate keybinds are available
NEW: Separate sensitivity settings for player and vehicle
NEW: Vehicle-specific controls now available
NEW: Loadouts can now be selected with hotkeys

Maps
NEW: Added 3 new maps: NightFlare, Elite, and Tribulus
NEW: CTF versions of Outpost99, Tolar, and Iguana
NEW: Rabbit versions of Outpost99, Tenebris, Elite, Iguana, Brynhildr, Tolar, and SunsetCove
DayHike: Changed to a desert environment, minor terrain changes, started populating the map with art assets
Kryosis: Updated ice crystal materials, further populated the map with art assets
Tenebris: Removed generators, removed vehicles, revised the base design, started populating the map with art assets

Audio
NEW: Collision damage notification sounds
NEW: ‘You killed someone’ notification sound
Added new jetpack sounds
Added new jetpack notification sounds for start, stop, and empty
Added a low health alarm notification loop
Added new Ring Launcher fire sound
Added new Grenade Launcher fire, and projectile loop sounds
Added new Hand Grenade projectile loop sound
Updated damage and critical hit notification sounds
Updated crossfade and pitch modulation parameters for gliding sounds, the ‘fast’ sound begins earlier – gliding should ‘feel faster’ now
General mix work:
Lowered distance of attenuation and low pass filter of all weapons fire and explosion sounds
Lowered volume on third-person weapons fire and explosion sounds
Increased volume of first-person weapon fire and explosion sounds
Adjusted attenuation settings of projectile loops for a more natural flyby sound and feel

Bug Fixes
Setting invert mouse configuration will now save as expected
Resetting settings other than keybindings now works
Vehicles handle player disconnects better
Tank reload should now persist through siege transitions
Player cameras will no longer be at their feet when they eject from a vehicle upside down

Riker
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Post » Wed May 17, 2017 12:05 pm

About time.

I actually want to play and test it out now.

XU1
bittah doyen
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Post » Wed May 17, 2017 12:13 pm

The AUS server has vanished :(

Riker
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Post » Wed May 17, 2017 12:57 pm

AUS server is patched and back up. Thanks BugsPray :)

Riker
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Post » Wed May 17, 2017 2:13 pm

Just did some minor tests

IFF thing is good on the side of screens, as is having HUD for thrown things

Disc sounds even worse, nades possibly an improvement but still not great

Havent look at bomber yet

whitewhale
bittah, jaded, anti social freak
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Post » Wed May 17, 2017 9:03 pm

NightFlare - LT
Image

Elite - LT
Image

Tribulus - Rabbit
Image

Nasty Hobbit
bittah, jaded, anti social freak
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Post » Wed May 17, 2017 9:53 pm

Nightflare = dayfall

whitewhale
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